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- /**
- * @license Copyright (c) 2003-2017, CKSource - Frederico Knabben. All rights reserved.
- * For licensing, see LICENSE.md.
- */
- /**
- * @module core/plugin
- */
- import ObservableMixin from '@ckeditor/ckeditor5-utils/src/observablemixin';
- import mix from '@ckeditor/ckeditor5-utils/src/mix';
- /**
- * The base class for CKEditor plugin classes.
- *
- * @implements module:core/plugin~PluginInterface
- * @mixes module:utils/observablemixin~ObservableMixin
- */
- export default class Plugin {
- /**
- * @inheritDoc
- */
- constructor( editor ) {
- /**
- * The editor instance.
- *
- * @readonly
- * @member {module:core/editor/editor~Editor} #editor
- */
- this.editor = editor;
- }
- /**
- * @inheritDoc
- */
- destroy() {
- this.stopListening();
- }
- }
- mix( Plugin, ObservableMixin );
- /**
- * The base interface for CKEditor plugins.
- *
- * In its minimal form it can be a simple function (it will be used as a constructor) which accepts
- * {@link module:core/editor/editor~Editor the editor} as a parm.
- * It can also implement a few methods which, when present, will be used to properly initialize and destroy the plugin.
- *
- * // A simple plugin which enables a data processor.
- * function MyPlugin( editor ) {
- * editor.data.processor = new MyDataProcessor();
- * }
- *
- * In most cases, however, you'll want to inherit from the {@link module:core/plugin~Plugin} class which implements the
- * {@link module:utils/observablemixin~ObservableMixin} and is, therefore, more convenient:
- *
- * class MyPlugin extends Plugin {
- * init() {
- * // `listenTo()` and `editor` are available thanks to `Plugin`.
- * // By using `listenTo()` you'll ensure that the listener will be removed when
- * // the plugin is destroyed.
- * this.listenTo( this.editor, 'dataReady', () => {
- * // Do something when data is ready.
- * } );
- * }
- * }
- *
- * @interface PluginInterface
- */
- /**
- * Creates a new plugin instance. This is the first step of a plugin initialization.
- * See also {@link #init} and {@link #afterInit}.
- *
- * A plugin is always instantiated after its {@link module:core/plugin~PluginInterface.requires dependencies} and the
- * {@link #init} and {@link #afterInit} methods are called in the same order.
- *
- * Usually, you'll want to put your plugin's initialization code in the {@link #init} method.
- * The constructor can be understood as "before init" and used in special cases, just like
- * {@link #afterInit} servers for the special "after init" scenarios (e.g. code which depends on other
- * plugins, but which doesn't {@link module:core/plugin~PluginInterface.requires explicitly require} them).
- *
- * @method #constructor
- * @param {module:core/editor/editor~Editor} editor
- */
- /**
- * An array of plugins required by this plugin.
- *
- * To keep a plugin class definition tight it's recommended to define this property as a static getter:
- *
- * import Image from './image.js';
- *
- * export default class ImageCaption {
- * static get requires() {
- * return [ Image ];
- * }
- * }
- *
- * @static
- * @readonly
- * @member {Array.<Function>|undefined} module:core/plugin~PluginInterface.requires
- */
- /**
- * Optional name of the plugin. If set, the plugin will be available in
- * {@link module:core/plugincollection~PluginCollection#get} by its
- * name and its constructor. If not, then only by its constructor.
- *
- * The name should reflect the constructor name.
- *
- * To keep a plugin class definition tight it's recommended to define this property as a static getter:
- *
- * export default class ImageCaption {
- * static get pluginName() {
- * return 'ImageCaption';
- * }
- * }
- *
- * Note: The native `Function.name` property could not be used to keep the plugin name because
- * it will be mangled during code minification.
- *
- * Naming a plugin is necessary to enable removing it through the
- * {@link module:core/editor/editorconfig~EditorConfig#removePlugins `config.removePlugins`} option.
- *
- * @static
- * @readonly
- * @member {String|undefined} module:core/plugin~PluginInterface.pluginName
- */
- /**
- * The second stage (after plugin {@link #constructor}) of plugin initialization.
- * Unlike the plugin constructor this method can be asynchronous.
- *
- * A plugin's `init()` method is called after its {@link module:core/plugin~PluginInterface.requires dependencies} are initialized,
- * so in the same order as constructors of these plugins.
- *
- * **Note:** This method is optional. A plugin instance does not need to have to have it defined.
- *
- * @method #init
- * @returns {null|Promise}
- */
- /**
- * The third (and last) stage of plugin initialization. See also {@link #constructor} and {@link #init}.
- *
- * **Note:** This method is optional. A plugin instance does not need to have to have it defined.
- *
- * @method #afterInit
- * @returns {null|Promise}
- */
- /**
- * Destroys the plugin.
- *
- * **Note:** This method is optional. A plugin instance does not need to have to have it defined.
- *
- * @method #destroy
- * @returns {null|Promise}
- */
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