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@@ -41,15 +41,15 @@ To use different language than default one (English), you need to load the edito
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```html
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<script src="https://cdn.ckeditor.com/ckeditor5/[version.number]/[distribution]/ckeditor.js"></script>
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-<script src="https://cdn.ckeditor.com/ckeditor5/[version.number]/[distribution]/lang/de.js"></script>
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+<script src="https://cdn.ckeditor.com/ckeditor5/[version.number]/[distribution]/translations/de.js"></script>
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```
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See {@link builds/guides/integration/installation#CDN CDN installation guides} for more information.
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### npm
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-After installing the build from npm, languages will be available at `node_modules/@ckeditor/ckeditor5-build-[name]/build/lang/[lang].js`.
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-Single language can be loaded directly to your code by importing `'@ckeditor/ckeditor5-build-[name]/build/lang/de.js'`.
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+After installing the build from npm, languages will be available at `node_modules/@ckeditor/ckeditor5-build-[name]/build/translations/[lang].js`.
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+Single language can be loaded directly to your code by importing `'@ckeditor/ckeditor5-build-[name]/build/translations/de.js'`.
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See {@link builds/guides/integration/installation#npm npm installation guides} for more information.
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@@ -59,7 +59,7 @@ All additional languages are included in `.zip` file. You need to include `ckedi
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```js
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<script src="[ckeditor-path]/ckeditor.js"></script>
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-<script src="[ckeditor-path]/lang/de.js"></script>
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+<script src="[ckeditor-path]/translations/de.js"></script>
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```
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See {@link builds/guides/integration/installation#Zip-download zip installation guides} for more information.
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@@ -96,7 +96,7 @@ If you build CKEditor from scratch or integrate it directly into your applicatio
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// The bundle is optimized for one language when this option is omitted.
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additionalLanguages: 'all',
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- // outputDirectory - optional directory for emitted translations, `'lang'` by default, relative to the webpack's output.
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+ // outputDirectory - optional directory for emitted translations, `'translations'` by default, relative to the webpack's output.
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// strict - will cause the building process to fail if an error is found during the building process.
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@@ -108,13 +108,13 @@ If you build CKEditor from scratch or integrate it directly into your applicatio
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// ...
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```
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-3. Run webpack. If the `additionalLanguages` option is not set, the CKEditor plugin for webpack will replace the {@link module:utils/locale~Locale#t `t()`} function call parameters used in the source code with localized language strings. Otherwise the CKEditor plugin for webpack will replace the {@link module:utils/locale~Locale#t `t()`} function call parameters with short ids and emit the translation files that should land in the `'lang'` directory (or different, if the `outputDirectory` option is specified).
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+3. Run webpack. If the `additionalLanguages` option is not set, the CKEditor plugin for webpack will replace the {@link module:utils/locale~Locale#t `t()`} function call parameters used in the source code with localized language strings. Otherwise the CKEditor plugin for webpack will replace the {@link module:utils/locale~Locale#t `t()`} function call parameters with short ids and emit the translation files that should land in the `'translations'` directory (or different, if the `outputDirectory` option is specified).
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4. If you want to change the language after the build ends, you will need to edit the `index.html` file, add the translation file and set the UI language to the target one.
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```html
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<script src="../build/ckeditor.js"></script>
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- <script src="../build/lang/pl.js"></script>
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+ <script src="../build/translations/pl.js"></script>
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<script>
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ClassicEditor
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.create( document.querySelector( '#editor' ), {
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