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Docs: Read-only support and Setting UI language articles corrected.

Anna Tomanek vor 8 Jahren
Ursprung
Commit
684c94e7c3
2 geänderte Dateien mit 12 neuen und 12 gelöschten Zeilen
  1. 1 1
      docs/features/read-only.md
  2. 11 11
      docs/features/ui-language.md

+ 1 - 1
docs/features/read-only.md

@@ -3,7 +3,7 @@ title: Read-only support
 category: features
 ---
 
-The editor can be set into a read-only mode by changing the value of {@link module:core/editor/editor~Editor#isReadOnly `Editor#isReadOnly`} property.
+The editor can be set into a read-only mode by changing the value of the {@link module:core/editor/editor~Editor#isReadOnly `Editor#isReadOnly`} property.
 
 See the demo below:
 

+ 11 - 11
docs/features/ui-language.md

@@ -1,19 +1,19 @@
 ---
-title: Setting editor UI language
+title: Setting the editor UI language
 category: features
 ---
 
 The UI of the editor can be localized. CKEditor 5 currently supports around 20 languages and the number is growing.
 
-If you want to help in translating CKEditor 5 to your language please join the [CKEditor 5 project on Transifex](https://www.transifex.com/ckeditor/ckeditor5/).
+If you want to help translate CKEditor 5 into your native language, join the [CKEditor 5 project on Transifex](https://www.transifex.com/ckeditor/ckeditor5/). Your help will be much appreciated!
 
 See the demo of the editor in German:
 
 {@snippet features/ui-language}
 
-## Building editor using specific language
+## Building the editor using a specific language
 
-Currently, it's only possible to change the UI language at the build stage. A single build of the editor supports only the language which was defined in the [CKEditor 5 Webpack plugin](https://www.npmjs.com/package/@ckeditor/ckeditor5-dev-webpack-plugin)'s configuration.
+Currently, it is only possible to change the UI language at the build stage. A single build of the editor supports only the language which was defined in the [CKEditor 5 webpack plugin](https://www.npmjs.com/package/@ckeditor/ckeditor5-dev-webpack-plugin)'s configuration.
 
 If you use one of the {@link builds/index predefined editor builds}, refer to {@linkTODO builds/guides/development/custom-builds.md Creating custom builds} to learn how to change the language of your build.
 
@@ -25,29 +25,29 @@ If you build CKEditor from scratch or integrate it directly into your applicatio
 	npm install --save @ckeditor/ckeditor5-dev-webpack-plugin
 	```
 
-2. Add it to your Webpack config:
+2. Add it to your webpack configuration:
 
-	(Note: the language code is defined in the [ISO 639-1](https://en.wikipedia.org/wiki/ISO_639-1) standard.)
+	Note: The language code is defined in the [ISO 639-1](https://en.wikipedia.org/wiki/ISO_639-1) standard.
 
 	```js
 	const CKEditorWebpackPlugin = require( '@ckeditor/ckeditor5-dev-webpack-plugin' );
 
-	// Define Webpack plugins ...
+	// Define webpack plugins ...
 		plugins: [
 			new CKEditorWebpackPlugin( {
-				// Note: currently, the plugin is able to build just one language at a time.
+				// Note: The plugin is currently able to build just one language at a time.
 				languages: [ 'pl' ]
 			} ),
 
-			// Other Webpack plugins...
+			// Other webpack plugins...
 		]
 	// ...
 	```
 
-3. Run Webpack. The CKEditor plugin for Webpack will replace {@link module:utils/locale~Locale#t `t()`} function calls used in the source code with the localized language strings.
+3. Run webpack. The CKEditor plugin for webpack will replace the {@link module:utils/locale~Locale#t `t()`} function calls used in the source code with localized language strings.
 
 <info-box>
-	We are aware that the current localization method is not sufficient for all needs. It neither supports different bundlers (e.g. Rollup or Browserify) nor building multiple languages (so it's possible to pick one at runtime). We will be extending the localization possiblities in near future.
+	We are aware that the current localization method is not sufficient for all needs. It neither supports different bundlers (e.g. Rollup or Browserify) nor building multiple languages (to make it possible to pick one at runtime). We will be extending the localization possiblities in the near future.
 
 	You can read more about the used techniques and future plans in the ["Implement translation services" issue](https://github.com/ckeditor/ckeditor5/issues/387).
 </info-box>