tableutils.js 31 KB

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  1. /**
  2. * @license Copyright (c) 2003-2020, CKSource - Frederico Knabben. All rights reserved.
  3. * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
  4. */
  5. /**
  6. * @module table/tableutils
  7. */
  8. import Plugin from '@ckeditor/ckeditor5-core/src/plugin';
  9. import TableWalker from './tablewalker';
  10. import { createEmptyTableCell, updateNumericAttribute } from './commands/utils';
  11. /**
  12. * The table utilities plugin.
  13. *
  14. * @extends module:core/plugin~Plugin
  15. */
  16. export default class TableUtils extends Plugin {
  17. /**
  18. * @inheritDoc
  19. */
  20. static get pluginName() {
  21. return 'TableUtils';
  22. }
  23. /**
  24. * Returns the table cell location as an object with table row and table column indexes.
  25. *
  26. * For instance, in the table below:
  27. *
  28. * 0 1 2 3
  29. * +---+---+---+---+
  30. * 0 | a | b | c |
  31. * + + +---+
  32. * 1 | | | d |
  33. * +---+---+ +---+
  34. * 2 | e | | f |
  35. * +---+---+---+---+
  36. *
  37. * the method will return:
  38. *
  39. * const cellA = table.getNodeByPath( [ 0, 0 ] );
  40. * editor.plugins.get( 'TableUtils' ).getCellLocation( cellA );
  41. * // will return { row: 0, column: 0 }
  42. *
  43. * const cellD = table.getNodeByPath( [ 1, 0 ] );
  44. * editor.plugins.get( 'TableUtils' ).getCellLocation( cellD );
  45. * // will return { row: 1, column: 3 }
  46. *
  47. * @param {module:engine/model/element~Element} tableCell
  48. * @returns {Object} Returns a `{row, column}` object.
  49. */
  50. getCellLocation( tableCell ) {
  51. const tableRow = tableCell.parent;
  52. const table = tableRow.parent;
  53. const rowIndex = table.getChildIndex( tableRow );
  54. const tableWalker = new TableWalker( table, { startRow: rowIndex, endRow: rowIndex } );
  55. for ( const { cell, row, column } of tableWalker ) {
  56. if ( cell === tableCell ) {
  57. return { row, column };
  58. }
  59. }
  60. }
  61. /**
  62. * Creates an empty table with a proper structure. The table needs to be inserted into the model,
  63. * for example, by using the {@link module:engine/model/model~Model#insertContent} function.
  64. *
  65. * model.change( ( writer ) => {
  66. * // Create a table of 2 rows and 7 columns:
  67. * const table = tableUtils.createTable( writer, 2, 7);
  68. *
  69. * // Insert a table to the model at the best position taking the current selection:
  70. * model.insertContent( table );
  71. * }
  72. *
  73. * @param {module:engine/model/writer~Writer} writer The model writer.
  74. * @param {Number} rows The number of rows to create.
  75. * @param {Number} columns The number of columns to create.
  76. * @returns {module:engine/model/element~Element} The created table element.
  77. */
  78. createTable( writer, rows, columns ) {
  79. const table = writer.createElement( 'table' );
  80. createEmptyRows( writer, table, 0, rows, columns );
  81. return table;
  82. }
  83. /**
  84. * Inserts rows into a table.
  85. *
  86. * editor.plugins.get( 'TableUtils' ).insertRows( table, { at: 1, rows: 2 } );
  87. *
  88. * Assuming the table on the left, the above code will transform it to the table on the right:
  89. *
  90. * row index
  91. * 0 +---+---+---+ `at` = 1, +---+---+---+ 0
  92. * | a | b | c | `rows` = 2, | a | b | c |
  93. * 1 + +---+---+ <-- insert here + +---+---+ 1
  94. * | | d | e | | | | |
  95. * 2 + +---+---+ will give: + +---+---+ 2
  96. * | | f | g | | | | |
  97. * 3 +---+---+---+ + +---+---+ 3
  98. * | | d | e |
  99. * + +---+---+ 4
  100. * + + f | g |
  101. * +---+---+---+ 5
  102. *
  103. * @param {module:engine/model/element~Element} table The table model element where the rows will be inserted.
  104. * @param {Object} options
  105. * @param {Number} [options.at=0] The row index at which the rows will be inserted.
  106. * @param {Number} [options.rows=1] The number of rows to insert.
  107. */
  108. insertRows( table, options = {} ) {
  109. const model = this.editor.model;
  110. const insertAt = options.at || 0;
  111. const rowsToInsert = options.rows || 1;
  112. model.change( writer => {
  113. const headingRows = table.getAttribute( 'headingRows' ) || 0;
  114. // Inserting rows inside heading section requires to update `headingRows` attribute as the heading section will grow.
  115. if ( headingRows > insertAt ) {
  116. writer.setAttribute( 'headingRows', headingRows + rowsToInsert, table );
  117. }
  118. // Inserting at the end and at the beginning of a table doesn't require to calculate anything special.
  119. if ( insertAt === 0 || insertAt === table.childCount ) {
  120. createEmptyRows( writer, table, insertAt, rowsToInsert, this.getColumns( table ) );
  121. return;
  122. }
  123. // Iterate over all rows above inserted rows in order to check for rowspanned cells.
  124. const tableIterator = new TableWalker( table, { endRow: insertAt } );
  125. // Will hold number of cells needed to insert in created rows.
  126. // The number might be different then table cell width when there are rowspanned cells.
  127. let cellsToInsert = 0;
  128. for ( const { row, rowspan, colspan, cell } of tableIterator ) {
  129. const isBeforeInsertedRow = row < insertAt;
  130. const overlapsInsertedRow = row + rowspan > insertAt;
  131. if ( isBeforeInsertedRow && overlapsInsertedRow ) {
  132. // This cell overlaps inserted rows so we need to expand it further.
  133. writer.setAttribute( 'rowspan', rowspan + rowsToInsert, cell );
  134. }
  135. // Calculate how many cells to insert based on the width of cells in a row at insert position.
  136. // It might be lower then table width as some cells might overlaps inserted row.
  137. // In the table above the cell 'a' overlaps inserted row so only two empty cells are need to be created.
  138. if ( row === insertAt ) {
  139. cellsToInsert += colspan;
  140. }
  141. }
  142. createEmptyRows( writer, table, insertAt, rowsToInsert, cellsToInsert );
  143. } );
  144. }
  145. /**
  146. * Inserts columns into a table.
  147. *
  148. * editor.plugins.get( 'TableUtils' ).insertColumns( table, { at: 1, columns: 2 } );
  149. *
  150. * Assuming the table on the left, the above code will transform it to the table on the right:
  151. *
  152. * 0 1 2 3 0 1 2 3 4 5
  153. * +---+---+---+ +---+---+---+---+---+
  154. * | a | b | | a | b |
  155. * + +---+ + +---+
  156. * | | c | | | c |
  157. * +---+---+---+ will give: +---+---+---+---+---+
  158. * | d | e | f | | d | | | e | f |
  159. * +---+ +---+ +---+---+---+ +---+
  160. * | g | | h | | g | | | | h |
  161. * +---+---+---+ +---+---+---+---+---+
  162. * | i | | i |
  163. * +---+---+---+ +---+---+---+---+---+
  164. * ^---- insert here, `at` = 1, `columns` = 2
  165. *
  166. * @param {module:engine/model/element~Element} table The table model element where the columns will be inserted.
  167. * @param {Object} options
  168. * @param {Number} [options.at=0] The column index at which the columns will be inserted.
  169. * @param {Number} [options.columns=1] The number of columns to insert.
  170. */
  171. insertColumns( table, options = {} ) {
  172. const model = this.editor.model;
  173. const insertAt = options.at || 0;
  174. const columnsToInsert = options.columns || 1;
  175. model.change( writer => {
  176. const headingColumns = table.getAttribute( 'headingColumns' );
  177. // Inserting columns inside heading section requires to update `headingColumns` attribute as the heading section will grow.
  178. if ( insertAt < headingColumns ) {
  179. writer.setAttribute( 'headingColumns', headingColumns + columnsToInsert, table );
  180. }
  181. const tableColumns = this.getColumns( table );
  182. // Inserting at the end and at the beginning of a table doesn't require to calculate anything special.
  183. if ( insertAt === 0 || tableColumns === insertAt ) {
  184. for ( const tableRow of table.getChildren() ) {
  185. createCells( columnsToInsert, writer, writer.createPositionAt( tableRow, insertAt ? 'end' : 0 ) );
  186. }
  187. return;
  188. }
  189. const tableWalker = new TableWalker( table, { column: insertAt, includeSpanned: true } );
  190. for ( const { row, cell, cellIndex } of tableWalker ) {
  191. // When iterating over column the table walker outputs either:
  192. // - cells at given column index (cell "e" from method docs),
  193. // - spanned columns (spanned cell from row between cells "g" and "h" - spanned by "e", only if `includeSpanned: true`),
  194. // - or a cell from the same row which spans over this column (cell "a").
  195. const rowspan = parseInt( cell.getAttribute( 'rowspan' ) || 1 );
  196. const colspan = parseInt( cell.getAttribute( 'colspan' ) || 1 );
  197. if ( cellIndex !== insertAt && colspan > 1 ) {
  198. // If column is different than `insertAt`, it is a cell that spans over an inserted column (cell "a" & "i").
  199. // For such cells expand them by a number of columns inserted.
  200. writer.setAttribute( 'colspan', colspan + columnsToInsert, cell );
  201. // The `includeSpanned` option will output the "empty"/spanned column so skip this row already.
  202. tableWalker.skipRow( row );
  203. // This cell will overlap cells in rows below so skip them also (because of `includeSpanned` option) - (cell "a")
  204. if ( rowspan > 1 ) {
  205. for ( let i = row + 1; i < row + rowspan; i++ ) {
  206. tableWalker.skipRow( i );
  207. }
  208. }
  209. } else {
  210. // It's either cell at this column index or spanned cell by a rowspanned cell from row above.
  211. // In table above it's cell "e" and a spanned position from row below (empty cell between cells "g" and "h")
  212. const insertPosition = writer.createPositionAt( table.getChild( row ), cellIndex );
  213. createCells( columnsToInsert, writer, insertPosition );
  214. }
  215. }
  216. } );
  217. }
  218. /**
  219. * Removes rows from the given `table`.
  220. *
  221. * This method re-calculates the table geometry including `rowspan` attribute of table cells overlapping removed rows
  222. * and table headings values.
  223. *
  224. * editor.plugins.get( 'TableUtils' ).removeRows( table, { at: 1, rows: 2 } );
  225. *
  226. * Executing the above code in the context of the table on the left will transform its structure as presented on the right:
  227. *
  228. * row index
  229. * ┌───┬───┬───┐ `at` = 1 ┌───┬───┬───┐
  230. * 0 │ a │ b │ c │ `rows` = 2 │ a │ b │ c │ 0
  231. * │ ├───┼───┤ │ ├───┼───┤
  232. * 1 │ │ d │ e │ <-- remove from here │ │ d │ g │ 1
  233. * │ │ ├───┤ will give: ├───┼───┼───┤
  234. * 2 │ │ │ f │ │ h │ i │ j │ 2
  235. * │ │ ├───┤ └───┴───┴───┘
  236. * 3 │ │ │ g │
  237. * ├───┼───┼───┤
  238. * 4 │ h │ i │ j │
  239. * └───┴───┴───┘
  240. *
  241. * @param {module:engine/model/element~Element} table
  242. * @param {Object} options
  243. * @param {Number} options.at The row index at which the removing rows will start.
  244. * @param {Number} [options.rows=1] The number of rows to remove.
  245. */
  246. removeRows( table, options ) {
  247. const model = this.editor.model;
  248. const rowsToRemove = options.rows || 1;
  249. const first = options.at;
  250. const last = first + rowsToRemove - 1;
  251. const batch = options.batch || 'default';
  252. // Removing rows from table requires most calculations to be done prior to changing table structure.
  253. // 1. Preparation - get row-spanned cells that have to be modified after removing rows.
  254. const { cellsToMove, cellsToTrim } = getCellsToMoveAndTrimOnRemoveRow( table, first, last );
  255. // 2. Execution
  256. model.enqueueChange( batch, writer => {
  257. // 2a. Move cells from removed rows that extends over a removed section - must be done before removing rows.
  258. // This will fill any gaps in a rows below that previously were empty because of row-spanned cells.
  259. const rowAfterRemovedSection = last + 1;
  260. moveCellsToRow( table, rowAfterRemovedSection, cellsToMove, writer );
  261. // 2b. Remove all required rows.
  262. for ( let i = last; i >= first; i-- ) {
  263. writer.remove( table.getChild( i ) );
  264. }
  265. // 2c. Update cells from rows above that overlap removed section. Similar to step 2 but does not involve moving cells.
  266. for ( const { rowspan, cell } of cellsToTrim ) {
  267. updateNumericAttribute( 'rowspan', rowspan, cell, writer );
  268. }
  269. // 2d. Adjust heading rows if removed rows were in a heading section.
  270. updateHeadingRows( table, first, last, model, batch );
  271. } );
  272. }
  273. /**
  274. * Removes columns from the given `table`.
  275. *
  276. * This method re-calculates the table geometry including the `colspan` attribute of table cells overlapping removed columns
  277. * and table headings values.
  278. *
  279. * editor.plugins.get( 'TableUtils' ).removeColumns( table, { at: 1, columns: 2 } );
  280. *
  281. * Executing the above code in the context of the table on the left will transform its structure as presented on the right:
  282. *
  283. * 0 1 2 3 4 0 1 2
  284. * ┌───────────────┬───┐ ┌───────┬───┐
  285. * │ a │ b │ │ a │ b │
  286. * │ ├───┤ │ ├───┤
  287. * │ │ c │ │ │ c │
  288. * ├───┬───┬───┬───┼───┤ will give: ├───┬───┼───┤
  289. * │ d │ e │ f │ g │ h │ │ d │ g │ h │
  290. * ├───┼───┼───┤ ├───┤ ├───┤ ├───┤
  291. * │ i │ j │ k │ │ l │ │ i │ │ l │
  292. * ├───┴───┴───┴───┴───┤ ├───┴───┴───┤
  293. * │ m │ │ m │
  294. * └───────────────────┘ └───────────┘
  295. * ^---- remove from here, `at` = 1, `columns` = 2
  296. *
  297. * @param {module:engine/model/element~Element} table
  298. * @param {Object} options
  299. * @param {Number} options.at The row index at which the removing columns will start.
  300. * @param {Number} [options.columns=1] The number of columns to remove.
  301. */
  302. removeColumns( table, options ) {
  303. const model = this.editor.model;
  304. const first = options.at;
  305. const columnsToRemove = options.columns || 1;
  306. const last = options.at + columnsToRemove - 1;
  307. model.change( writer => {
  308. adjustHeadingColumns( table, { first, last }, writer );
  309. for ( let removedColumnIndex = last; removedColumnIndex >= first; removedColumnIndex-- ) {
  310. for ( const { cell, column, colspan } of [ ...new TableWalker( table ) ] ) {
  311. // If colspaned cell overlaps removed column decrease its span.
  312. if ( column <= removedColumnIndex && colspan > 1 && column + colspan > removedColumnIndex ) {
  313. updateNumericAttribute( 'colspan', colspan - 1, cell, writer );
  314. } else if ( column === removedColumnIndex ) {
  315. const cellRow = cell.parent;
  316. // The cell in removed column has colspan of 1.
  317. writer.remove( cell );
  318. // If the cell was the last one in the row, get rid of the entire row.
  319. // https://github.com/ckeditor/ckeditor5/issues/6429
  320. if ( !cellRow.childCount ) {
  321. this.removeRows( table, { at: cellRow.index } );
  322. }
  323. }
  324. }
  325. }
  326. } );
  327. }
  328. /**
  329. * Divides a table cell vertically into several ones.
  330. *
  331. * The cell will be visually split into more cells by updating colspans of other cells in a column
  332. * and inserting cells (columns) after that cell.
  333. *
  334. * In the table below, if cell "a" is split into 3 cells:
  335. *
  336. * +---+---+---+
  337. * | a | b | c |
  338. * +---+---+---+
  339. * | d | e | f |
  340. * +---+---+---+
  341. *
  342. * it will result in the table below:
  343. *
  344. * +---+---+---+---+---+
  345. * | a | | | b | c |
  346. * +---+---+---+---+---+
  347. * | d | e | f |
  348. * +---+---+---+---+---+
  349. *
  350. * So cell "d" will get its `colspan` updated to `3` and 2 cells will be added (2 columns will be created).
  351. *
  352. * Splitting a cell that already has a `colspan` attribute set will distribute the cell `colspan` evenly and the remainder
  353. * will be left to the original cell:
  354. *
  355. * +---+---+---+
  356. * | a |
  357. * +---+---+---+
  358. * | b | c | d |
  359. * +---+---+---+
  360. *
  361. * Splitting cell "a" with `colspan=3` into 2 cells will create 1 cell with a `colspan=a` and cell "a" that will have `colspan=2`:
  362. *
  363. * +---+---+---+
  364. * | a | |
  365. * +---+---+---+
  366. * | b | c | d |
  367. * +---+---+---+
  368. *
  369. * @param {module:engine/model/element~Element} tableCell
  370. * @param {Number} numberOfCells
  371. */
  372. splitCellVertically( tableCell, numberOfCells = 2 ) {
  373. const model = this.editor.model;
  374. const tableRow = tableCell.parent;
  375. const table = tableRow.parent;
  376. const rowspan = parseInt( tableCell.getAttribute( 'rowspan' ) || 1 );
  377. const colspan = parseInt( tableCell.getAttribute( 'colspan' ) || 1 );
  378. model.change( writer => {
  379. // First check - the cell spans over multiple rows so before doing anything else just split this cell.
  380. if ( colspan > 1 ) {
  381. // Get spans of new (inserted) cells and span to update of split cell.
  382. const { newCellsSpan, updatedSpan } = breakSpanEvenly( colspan, numberOfCells );
  383. updateNumericAttribute( 'colspan', updatedSpan, tableCell, writer );
  384. // Each inserted cell will have the same attributes:
  385. const newCellsAttributes = {};
  386. // Do not store default value in the model.
  387. if ( newCellsSpan > 1 ) {
  388. newCellsAttributes.colspan = newCellsSpan;
  389. }
  390. // Copy rowspan of split cell.
  391. if ( rowspan > 1 ) {
  392. newCellsAttributes.rowspan = rowspan;
  393. }
  394. const cellsToInsert = colspan > numberOfCells ? numberOfCells - 1 : colspan - 1;
  395. createCells( cellsToInsert, writer, writer.createPositionAfter( tableCell ), newCellsAttributes );
  396. }
  397. // Second check - the cell has colspan of 1 or we need to create more cells then the currently one spans over.
  398. if ( colspan < numberOfCells ) {
  399. const cellsToInsert = numberOfCells - colspan;
  400. // First step: expand cells on the same column as split cell.
  401. const tableMap = [ ...new TableWalker( table ) ];
  402. // Get the column index of split cell.
  403. const { column: splitCellColumn } = tableMap.find( ( { cell } ) => cell === tableCell );
  404. // Find cells which needs to be expanded vertically - those on the same column or those that spans over split cell's column.
  405. const cellsToUpdate = tableMap.filter( ( { cell, colspan, column } ) => {
  406. const isOnSameColumn = cell !== tableCell && column === splitCellColumn;
  407. const spansOverColumn = ( column < splitCellColumn && column + colspan > splitCellColumn );
  408. return isOnSameColumn || spansOverColumn;
  409. } );
  410. // Expand cells vertically.
  411. for ( const { cell, colspan } of cellsToUpdate ) {
  412. writer.setAttribute( 'colspan', colspan + cellsToInsert, cell );
  413. }
  414. // Second step: create columns after split cell.
  415. // Each inserted cell will have the same attributes:
  416. const newCellsAttributes = {};
  417. // Do not store default value in the model.
  418. // Copy rowspan of split cell.
  419. if ( rowspan > 1 ) {
  420. newCellsAttributes.rowspan = rowspan;
  421. }
  422. createCells( cellsToInsert, writer, writer.createPositionAfter( tableCell ), newCellsAttributes );
  423. const headingColumns = table.getAttribute( 'headingColumns' ) || 0;
  424. // Update heading section if split cell is in heading section.
  425. if ( headingColumns > splitCellColumn ) {
  426. updateNumericAttribute( 'headingColumns', headingColumns + cellsToInsert, table, writer );
  427. }
  428. }
  429. } );
  430. }
  431. /**
  432. * Divides a table cell horizontally into several ones.
  433. *
  434. * The cell will be visually split into more cells by updating rowspans of other cells in the row and inserting rows with a single cell
  435. * below.
  436. *
  437. * If in the table below cell "b" is split into 3 cells:
  438. *
  439. * +---+---+---+
  440. * | a | b | c |
  441. * +---+---+---+
  442. * | d | e | f |
  443. * +---+---+---+
  444. *
  445. * It will result in the table below:
  446. *
  447. * +---+---+---+
  448. * | a | b | c |
  449. * + +---+ +
  450. * | | | |
  451. * + +---+ +
  452. * | | | |
  453. * +---+---+---+
  454. * | d | e | f |
  455. * +---+---+---+
  456. *
  457. * So cells "a" and "b" will get their `rowspan` updated to `3` and 2 rows with a single cell will be added.
  458. *
  459. * Splitting a cell that already has a `rowspan` attribute set will distribute the cell `rowspan` evenly and the remainder
  460. * will be left to the original cell:
  461. *
  462. * +---+---+---+
  463. * | a | b | c |
  464. * + +---+---+
  465. * | | d | e |
  466. * + +---+---+
  467. * | | f | g |
  468. * + +---+---+
  469. * | | h | i |
  470. * +---+---+---+
  471. *
  472. * Splitting cell "a" with `rowspan=4` into 3 cells will create 2 cells with a `rowspan=1` and cell "a" will have `rowspan=2`:
  473. *
  474. * +---+---+---+
  475. * | a | b | c |
  476. * + +---+---+
  477. * | | d | e |
  478. * +---+---+---+
  479. * | | f | g |
  480. * +---+---+---+
  481. * | | h | i |
  482. * +---+---+---+
  483. *
  484. * @param {module:engine/model/element~Element} tableCell
  485. * @param {Number} numberOfCells
  486. */
  487. splitCellHorizontally( tableCell, numberOfCells = 2 ) {
  488. const model = this.editor.model;
  489. const tableRow = tableCell.parent;
  490. const table = tableRow.parent;
  491. const splitCellRow = table.getChildIndex( tableRow );
  492. const rowspan = parseInt( tableCell.getAttribute( 'rowspan' ) || 1 );
  493. const colspan = parseInt( tableCell.getAttribute( 'colspan' ) || 1 );
  494. model.change( writer => {
  495. // First check - the cell spans over multiple rows so before doing anything else just split this cell.
  496. if ( rowspan > 1 ) {
  497. // Cache table map before updating table.
  498. const tableMap = [ ...new TableWalker( table, {
  499. startRow: splitCellRow,
  500. endRow: splitCellRow + rowspan - 1,
  501. includeSpanned: true
  502. } ) ];
  503. // Get spans of new (inserted) cells and span to update of split cell.
  504. const { newCellsSpan, updatedSpan } = breakSpanEvenly( rowspan, numberOfCells );
  505. updateNumericAttribute( 'rowspan', updatedSpan, tableCell, writer );
  506. const { column: cellColumn } = tableMap.find( ( { cell } ) => cell === tableCell );
  507. // Each inserted cell will have the same attributes:
  508. const newCellsAttributes = {};
  509. // Do not store default value in the model.
  510. if ( newCellsSpan > 1 ) {
  511. newCellsAttributes.rowspan = newCellsSpan;
  512. }
  513. // Copy colspan of split cell.
  514. if ( colspan > 1 ) {
  515. newCellsAttributes.colspan = colspan;
  516. }
  517. for ( const { column, row, cellIndex } of tableMap ) {
  518. // As both newly created cells and the split cell might have rowspan,
  519. // the insertion of new cells must go to appropriate rows:
  520. //
  521. // 1. It's a row after split cell + it's height.
  522. const isAfterSplitCell = row >= splitCellRow + updatedSpan;
  523. // 2. Is on the same column.
  524. const isOnSameColumn = column === cellColumn;
  525. // 3. And it's row index is after previous cell height.
  526. const isInEvenlySplitRow = ( row + splitCellRow + updatedSpan ) % newCellsSpan === 0;
  527. if ( isAfterSplitCell && isOnSameColumn && isInEvenlySplitRow ) {
  528. const position = writer.createPositionAt( table.getChild( row ), cellIndex );
  529. createCells( 1, writer, position, newCellsAttributes );
  530. }
  531. }
  532. }
  533. // Second check - the cell has rowspan of 1 or we need to create more cells than the current cell spans over.
  534. if ( rowspan < numberOfCells ) {
  535. // We already split the cell in check one so here we split to the remaining number of cells only.
  536. const cellsToInsert = numberOfCells - rowspan;
  537. // This check is needed since we need to check if there are any cells from previous rows than spans over this cell's row.
  538. const tableMap = [ ...new TableWalker( table, { startRow: 0, endRow: splitCellRow } ) ];
  539. // First step: expand cells.
  540. for ( const { cell, rowspan, row } of tableMap ) {
  541. // Expand rowspan of cells that are either:
  542. // - on the same row as current cell,
  543. // - or are below split cell row and overlaps that row.
  544. if ( cell !== tableCell && row + rowspan > splitCellRow ) {
  545. const rowspanToSet = rowspan + cellsToInsert;
  546. writer.setAttribute( 'rowspan', rowspanToSet, cell );
  547. }
  548. }
  549. // Second step: create rows with single cell below split cell.
  550. const newCellsAttributes = {};
  551. // Copy colspan of split cell.
  552. if ( colspan > 1 ) {
  553. newCellsAttributes.colspan = colspan;
  554. }
  555. createEmptyRows( writer, table, splitCellRow + 1, cellsToInsert, 1, newCellsAttributes );
  556. // Update heading section if split cell is in heading section.
  557. const headingRows = table.getAttribute( 'headingRows' ) || 0;
  558. if ( headingRows > splitCellRow ) {
  559. updateNumericAttribute( 'headingRows', headingRows + cellsToInsert, table, writer );
  560. }
  561. }
  562. } );
  563. }
  564. /**
  565. * Returns the number of columns for a given table.
  566. *
  567. * editor.plugins.get( 'TableUtils' ).getColumns( table );
  568. *
  569. * @param {module:engine/model/element~Element} table The table to analyze.
  570. * @returns {Number}
  571. */
  572. getColumns( table ) {
  573. // Analyze first row only as all the rows should have the same width.
  574. const row = table.getChild( 0 );
  575. return [ ...row.getChildren() ].reduce( ( columns, row ) => {
  576. const columnWidth = parseInt( row.getAttribute( 'colspan' ) || 1 );
  577. return columns + columnWidth;
  578. }, 0 );
  579. }
  580. /**
  581. * Returns the number of rows for a given table.
  582. *
  583. * editor.plugins.get( 'TableUtils' ).getRows( table );
  584. *
  585. * @param {module:engine/model/element~Element} table The table to analyze.
  586. * @returns {Number}
  587. */
  588. getRows( table ) {
  589. // Simple row counting, not including rowspan due to #6427.
  590. return table.childCount;
  591. }
  592. }
  593. // Creates empty rows at the given index in an existing table.
  594. //
  595. // @param {module:engine/model/writer~Writer} writer
  596. // @param {module:engine/model/element~Element} table
  597. // @param {Number} insertAt The row index of row insertion.
  598. // @param {Number} rows The number of rows to create.
  599. // @param {Number} tableCellToInsert The number of cells to insert in each row.
  600. function createEmptyRows( writer, table, insertAt, rows, tableCellToInsert, attributes = {} ) {
  601. for ( let i = 0; i < rows; i++ ) {
  602. const tableRow = writer.createElement( 'tableRow' );
  603. writer.insert( tableRow, table, insertAt );
  604. createCells( tableCellToInsert, writer, writer.createPositionAt( tableRow, 'end' ), attributes );
  605. }
  606. }
  607. // Creates cells at a given position.
  608. //
  609. // @param {Number} columns The number of columns to create
  610. // @param {module:engine/model/writer~Writer} writer
  611. // @param {module:engine/model/position~Position} insertPosition
  612. function createCells( cells, writer, insertPosition, attributes = {} ) {
  613. for ( let i = 0; i < cells; i++ ) {
  614. createEmptyTableCell( writer, insertPosition, attributes );
  615. }
  616. }
  617. // Evenly distributes the span of a cell to a number of provided cells.
  618. // The resulting spans will always be integer values.
  619. //
  620. // For instance breaking a span of 7 into 3 cells will return:
  621. //
  622. // { newCellsSpan: 2, updatedSpan: 3 }
  623. //
  624. // as two cells will have a span of 2 and the remainder will go the first cell so its span will change to 3.
  625. //
  626. // @param {Number} span The span value do break.
  627. // @param {Number} numberOfCells The number of resulting spans.
  628. // @returns {{newCellsSpan: Number, updatedSpan: Number}}
  629. function breakSpanEvenly( span, numberOfCells ) {
  630. if ( span < numberOfCells ) {
  631. return { newCellsSpan: 1, updatedSpan: 1 };
  632. }
  633. const newCellsSpan = Math.floor( span / numberOfCells );
  634. const updatedSpan = ( span - newCellsSpan * numberOfCells ) + newCellsSpan;
  635. return { newCellsSpan, updatedSpan };
  636. }
  637. // Updates heading columns attribute if removing a row from head section.
  638. function adjustHeadingColumns( table, removedColumnIndexes, writer ) {
  639. const headingColumns = table.getAttribute( 'headingColumns' ) || 0;
  640. if ( headingColumns && removedColumnIndexes.first < headingColumns ) {
  641. const headingsRemoved = Math.min( headingColumns - 1 /* Other numbers are 0-based */, removedColumnIndexes.last ) -
  642. removedColumnIndexes.first + 1;
  643. writer.setAttribute( 'headingColumns', headingColumns - headingsRemoved, table );
  644. }
  645. }
  646. // Calculates a new heading rows value for removing rows from heading section.
  647. function updateHeadingRows( table, first, last, model, batch ) {
  648. const headingRows = table.getAttribute( 'headingRows' ) || 0;
  649. if ( first < headingRows ) {
  650. const newRows = last < headingRows ? headingRows - ( last - first + 1 ) : first;
  651. // Must be done after the changes in table structure (removing rows).
  652. // Otherwise the downcast converter for headingRows attribute will fail. ckeditor/ckeditor5#6391.
  653. model.enqueueChange( batch, writer => {
  654. updateNumericAttribute( 'headingRows', newRows, table, writer, 0 );
  655. } );
  656. }
  657. }
  658. // Finds cells that will be:
  659. // - trimmed - Cells that are "above" removed rows sections and overlap the removed section - their rowspan must be trimmed.
  660. // - moved - Cells from removed rows section might stick out of. These cells are moved to the next row after a removed section.
  661. //
  662. // Sample table with overlapping & sticking out cells:
  663. //
  664. // +----+----+----+----+----+
  665. // | 00 | 01 | 02 | 03 | 04 |
  666. // +----+ + + + +
  667. // | 10 | | | | |
  668. // +----+----+ + + +
  669. // | 20 | 21 | | | | <-- removed row
  670. // + + +----+ + +
  671. // | | | 32 | | | <-- removed row
  672. // +----+ + +----+ +
  673. // | 40 | | | 43 | |
  674. // +----+----+----+----+----+
  675. //
  676. // In a table above:
  677. // - cells to trim: '02', '03' & '04'.
  678. // - cells to move: '21' & '32'.
  679. function getCellsToMoveAndTrimOnRemoveRow( table, first, last ) {
  680. const cellsToMove = new Map();
  681. const cellsToTrim = [];
  682. for ( const { row, column, rowspan, cell } of new TableWalker( table, { endRow: last } ) ) {
  683. const lastRowOfCell = row + rowspan - 1;
  684. const isCellStickingOutFromRemovedRows = row >= first && row <= last && lastRowOfCell > last;
  685. if ( isCellStickingOutFromRemovedRows ) {
  686. const rowspanInRemovedSection = last - row + 1;
  687. const rowSpanToSet = rowspan - rowspanInRemovedSection;
  688. cellsToMove.set( column, {
  689. cell,
  690. rowspan: rowSpanToSet
  691. } );
  692. }
  693. const isCellOverlappingRemovedRows = row < first && lastRowOfCell >= first;
  694. if ( isCellOverlappingRemovedRows ) {
  695. let rowspanAdjustment;
  696. // Cell fully covers removed section - trim it by removed rows count.
  697. if ( lastRowOfCell >= last ) {
  698. rowspanAdjustment = last - first + 1;
  699. }
  700. // Cell partially overlaps removed section - calculate cell's span that is in removed section.
  701. else {
  702. rowspanAdjustment = lastRowOfCell - first + 1;
  703. }
  704. cellsToTrim.push( {
  705. cell,
  706. rowspan: rowspan - rowspanAdjustment
  707. } );
  708. }
  709. }
  710. return { cellsToMove, cellsToTrim };
  711. }
  712. function moveCellsToRow( table, targetRowIndex, cellsToMove, writer ) {
  713. const tableWalker = new TableWalker( table, {
  714. includeSpanned: true,
  715. startRow: targetRowIndex,
  716. endRow: targetRowIndex
  717. } );
  718. const tableRowMap = [ ...tableWalker ];
  719. const row = table.getChild( targetRowIndex );
  720. let previousCell;
  721. for ( const { column, cell, isSpanned } of tableRowMap ) {
  722. if ( cellsToMove.has( column ) ) {
  723. const { cell: cellToMove, rowspan } = cellsToMove.get( column );
  724. const targetPosition = previousCell ?
  725. writer.createPositionAfter( previousCell ) :
  726. writer.createPositionAt( row, 0 );
  727. writer.move( writer.createRangeOn( cellToMove ), targetPosition );
  728. updateNumericAttribute( 'rowspan', rowspan, cellToMove, writer );
  729. previousCell = cellToMove;
  730. } else if ( !isSpanned ) {
  731. // If cell is spanned then `cell` holds reference to overlapping cell. See ckeditor/ckeditor5#6502.
  732. previousCell = cell;
  733. }
  734. }
  735. }