/** * @license Copyright (c) 2003-2017, CKSource - Frederico Knabben. All rights reserved. * For licensing, see LICENSE.md. */ /** * @module engine/controller/insertcontent */ import Position from '../model/position'; import LivePosition from '../model/liveposition'; import Element from '../model/element'; import Range from '../model/range'; import log from '@ckeditor/ckeditor5-utils/src/log'; /** * Inserts content into the editor (specified selection) as one would expect the paste * functionality to work. * * **Note:** Use {@link module:engine/controller/datacontroller~DataController#insertContent} instead of this function. * This function is only exposed to be reusable in algorithms * which change the {@link module:engine/controller/datacontroller~DataController#insertContent} * method's behavior. * * @param {module:engine/controller/datacontroller~DataController} dataController The data controller in context of which the insertion * should be performed. * @param {module:engine/model/documentfragment~DocumentFragment|module:engine/model/item~Item} content The content to insert. * @param {module:engine/model/selection~Selection} selection Selection into which the content should be inserted. * @param {module:engine/model/batch~Batch} [batch] Batch to which deltas will be added. If not specified, then * changes will be added to a new batch. */ export default function insertContent( dataController, content, selection, batch ) { if ( !batch ) { batch = dataController.model.batch(); } if ( !selection.isCollapsed ) { dataController.deleteContent( selection, batch ); } const insertion = new Insertion( dataController, batch, selection.anchor ); let nodesToInsert; if ( content.is( 'documentFragment' ) ) { nodesToInsert = content.getChildren(); } else { nodesToInsert = [ content ]; } insertion.handleNodes( nodesToInsert, { // The set of children being inserted is the only set in this context // so it's the first and last (it's a hack ;)). isFirst: true, isLast: true } ); const newRange = insertion.getSelectionRange(); /* istanbul ignore else */ if ( newRange ) { selection.setRanges( [ newRange ] ); } else { // We are not testing else because it's a safe check for unpredictable edge cases: // an insertion without proper range to select. /** * Cannot determine a proper selection range after insertion. * * @warning insertcontent-no-range */ log.warn( 'insertcontent-no-range: Cannot determine a proper selection range after insertion.' ); } } /** * Utility class for performing content insertion. * * @private */ class Insertion { constructor( dataController, batch, position ) { /** * The data controller in context of which the insertion should be performed. * * @member {module:engine/controller/datacontroller~DataController} #dataController */ this.dataController = dataController; /** * Batch to which deltas will be added. * * @member {module:engine/controller/batch~Batch} #batch */ this.batch = batch; /** * The position at which (or near which) the next node will be inserted. * * @member {module:engine/model/position~Position} #position */ this.position = position; /** * Elements with which the inserted elements can be merged. * *
x^
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(can merge tox
) *x
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(can merge toy
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(can merge toxy
which will be split during the action, * so both its pieces will be added to this set) * * * @member {Set} #canMergeWith */ this.canMergeWith = new Set( [ this.position.parent ] ); /** * Schema of the model. * * @member {module:engine/model/schema~Schema} #schema */ this.schema = dataController.model.schema; } /** * Handles insertion of a set of nodes. * * @param {Iterable.x^
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// and: //x^y
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// but: //x
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(no merging) //x
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(no merging, note: after running deletetContents // it's exactly the same case as above) this._mergeSiblingsOf( node, context ); } /** * @param {module:engine/model/element~Element} node The object element. * @param {Object} context */ _handleObject( node, context ) { // Try finding it a place in the tree. if ( this._checkAndSplitToAllowedPosition( node ) ) { this._insert( node ); } // Try autoparagraphing. else { this._tryAutoparagraphing( node, context ); } } /** * @param {module:engine/model/node~Node} node The disallowed node which needs to be handled. * @param {Object} context */ _handleDisallowedNode( node, context ) { // Try inserting its children (strip the parent). if ( node.is( 'element' ) ) { this.handleNodes( node.getChildren(), context ); } // When disallowed node is a text but text is allowed in current parent it means that our node // contains disallowed attributes and we have to remove them. else if ( node.is( 'text' ) && this.schema.check( { name: '$text', inside: this.position } ) ) { removeDisallowedAttributes( node, this.position, this.schema ); this._handleNode( node, context ); } // Try autoparagraphing. else { this._tryAutoparagraphing( node, context ); } } /** * @param {module:engine/model/node~Node} node The node to insert. */ _insert( node ) { /* istanbul ignore if */ if ( !this._checkIsAllowed( node, this.position ) ) { // Algorithm's correctness check. We should never end up here but it's good to know that we did. // Note that it would often be a silent issue if we insert node in a place where it's not allowed. log.error( 'insertcontent-wrong-position: The node cannot be inserted on the given position.', { node, position: this.position } ); return; } const livePos = LivePosition.createFromPosition( this.position ); this.batch.insert( this.position, node ); this.position = Position.createFromPosition( livePos ); livePos.detach(); // The last inserted object should be selected because we can't put a collapsed selection after it. if ( this._checkIsObject( node ) && !this.schema.check( { name: '$text', inside: this.position } ) ) { this.nodeToSelect = node; } else { this.nodeToSelect = null; } } /** * @param {module:engine/model/node~Node} node The node which could potentially be merged. * @param {Object} context */ _mergeSiblingsOf( node, context ) { if ( !( node instanceof Element ) ) { return; } const mergeLeft = context.isFirst && ( node.previousSibling instanceof Element ) && this.canMergeWith.has( node.previousSibling ); const mergeRight = context.isLast && ( node.nextSibling instanceof Element ) && this.canMergeWith.has( node.nextSibling ); const mergePosLeft = LivePosition.createBefore( node ); const mergePosRight = LivePosition.createAfter( node ); if ( mergeLeft ) { const position = LivePosition.createFromPosition( this.position ); // When need to check a direct child of node that is going to be merged // and strip it from the disallowed attributes according to the new parent. removeDisallowedAttributes( Array.from( node.getChildren() ), [ mergePosLeft.nodeBefore ], this.schema ); this.batch.merge( mergePosLeft ); this.position = Position.createFromPosition( position ); position.detach(); } if ( mergeRight ) { /* istanbul ignore if */ if ( !this.position.isEqual( mergePosRight ) ) { // Algorithm's correctness check. We should never end up here but it's good to know that we did. // At this point the insertion position should be after the node we'll merge. If it isn't, // it should need to be secured as in the left merge case. log.error( 'insertcontent-wrong-position-on-merge: The insertion position should equal the merge position' ); } // Move the position to the previous node, so it isn't moved to the graveyard on merge. //x
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this.position = Position.createAt( mergePosRight.nodeBefore, 'end' ); // OK:xx[]
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=>xx[]yy
(when sticks to previous) // NOK:xx[]
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(when sticks to next) const position = new LivePosition( this.position.root, this.position.path, 'sticksToPrevious' ); // When need to check a direct child of node that is going to be merged // and strip it from the disallowed attributes according to the new parent. removeDisallowedAttributes( Array.from( node.getChildren() ), [ mergePosLeft.nodeAfter ], this.schema ); this.batch.merge( mergePosRight ); this.position = Position.createFromPosition( position ); position.detach(); } mergePosLeft.detach(); mergePosRight.detach(); } /** * Tries wrapping the node in a new paragraph and inserting it this way. * * @param {module:engine/model/node~Node} node The node which needs to be autoparagraphed. * @param {Object} context */ _tryAutoparagraphing( node, context ) { const paragraph = new Element( 'paragraph' ); // Do not autoparagraph if the paragraph won't be allowed there, // cause that would lead to an infinite loop. The paragraph would be rejected in // the next _handleNode() call and we'd be here again. if ( this._getAllowedIn( paragraph, this.position.parent ) ) { // When node is a text and is disallowed by schema it means that contains disallowed attributes // and we need to remove them. if ( node.is( 'text' ) && !this._checkIsAllowed( node, [ paragraph ] ) ) { removeDisallowedAttributes( node, [ paragraph ], this.schema ); } if ( this._checkIsAllowed( node, [ paragraph ] ) ) { paragraph.appendChildren( node ); this._handleNode( paragraph, context ); } } } /** * @param {module:engine/model/node~Node} node * @returns {Boolean} Whether an allowed position was found. * `false` is returned if the node isn't allowed at any position up in the tree, `true` if was. */ _checkAndSplitToAllowedPosition( node ) { const allowedIn = this._getAllowedIn( node, this.position.parent ); if ( !allowedIn ) { return false; } while ( allowedIn != this.position.parent ) { // If a parent which we'd need to leave is a limit element, break. if ( this.schema.limits.has( this.position.parent.name ) ) { return false; } if ( this.position.isAtStart ) { const parent = this.position.parent; this.position = Position.createBefore( parent ); // Special case – parent is empty (^
) so isAtStart == isAtEnd == true. // We can remove the element after moving selection out of it. if ( parent.isEmpty ) { this.batch.remove( parent ); } } else if ( this.position.isAtEnd ) { this.position = Position.createAfter( this.position.parent ); } else { const tempPos = Position.createAfter( this.position.parent ); this.batch.split( this.position ); this.position = tempPos; this.canMergeWith.add( this.position.nodeAfter ); } } return true; } /** * Gets the element in which the given node is allowed. It checks the passed element and all its ancestors. * * @param {module:engine/model/node~Node} node The node to check. * @param {module:engine/model/element~Element} element The element in which the node's correctness should be checked. * @returns {module:engine/model/element~Element|null} */ _getAllowedIn( node, element ) { if ( this._checkIsAllowed( node, [ element ] ) ) { return element; } if ( element.parent ) { return this._getAllowedIn( node, element.parent ); } return null; } /** * Check whether the given node is allowed in the specified schema path. * * @param {module:engine/model/node~Node} node * @param {module:engine/model/schema~SchemaPath} path */ _checkIsAllowed( node, path ) { return this.schema.check( { name: getNodeSchemaName( node ), attributes: Array.from( node.getAttributeKeys() ), inside: path } ); } /** * Checks whether according to the schema this is an object type element. * * @param {module:engine/model/node~Node} node The node to check. */ _checkIsObject( node ) { return this.schema.objects.has( getNodeSchemaName( node ) ); } } // Gets a name under which we should check this node in the schema. // // @private // @param {module:engine/model/node~Node} node The node. function getNodeSchemaName( node ) { if ( node.is( 'text' ) ) { return '$text'; } return node.name; } // Removes disallowed by schema attributes from given text nodes. // // @private // @param {module:engine/model/node~Node|Array